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AvatarGravityProcess Member List
This is the complete list of members for
AvatarGravityProcess
, including all inherited members.
AvatarGravityProcess
()
AvatarGravityProcess
AvatarGravityProcess
(MainActor *avatar, int gravity)
AvatarGravityProcess
cling
AvatarGravityProcess
[protected]
dumpInfo
()
GravityProcess
[virtual]
ENABLE_CUSTOM_MEMORY_ALLOCATION
()
Process
ENABLE_RUNTIME_CLASSTYPE
()
AvatarGravityProcess
fail
()
Process
flags
Process
[protected]
getItemNum
() const
Process
[inline]
getPid
() const
Process
[inline]
getProcessFlags
() const
Process
[inline]
getType
() const
Process
[inline]
gravity
GravityProcess
[protected]
GravityProcess
()
GravityProcess
GravityProcess
(Item *item, int gravity)
GravityProcess
init
()
GravityProcess
is_active
() const
Process
[inline]
is_suspended
() const
Process
[inline]
is_terminated
() const
Process
[inline]
item_num
Process
[protected]
Kernel
class
Process
[friend]
loadData
(IDataSource *ids, uint32 version)
AvatarGravityProcess
move
(int xs, int ys, int zs)
GravityProcess
pid
Process
[protected]
PROC_ACTIVE
enum value
Process
PROC_FAILED
enum value
Process
PROC_RUNPAUSED
enum value
Process
PROC_SUSPENDED
enum value
Process
PROC_TERM_DEFERRED
enum value
Process
PROC_TERMINATED
enum value
Process
Process
(ObjId item_num=0, uint16 type=0)
Process
processflags
enum name
Process
result
Process
[protected]
run
(const uint32 framenum)
AvatarGravityProcess
[virtual]
save
(ODataSource *ods)
Process
saveData
(ODataSource *ods)
AvatarGravityProcess
[protected, virtual]
setGravity
(int gravity)
GravityProcess
setItemNum
(ObjId it)
Process
[inline]
setType
(uint16 ty)
Process
[inline]
suspend
()
Process
terminate
()
GravityProcess
[virtual]
terminateDeferred
()
Process
[inline]
type
Process
[protected]
waitFor
(ProcId pid)
Process
waitFor
(Process *proc)
Process
waiting
Process
[protected]
wakeUp
(uint32 result)
Process
writeProcessHeader
(ODataSource *ods)
Process
[protected]
xspeed
GravityProcess
[protected]
yspeed
GravityProcess
[protected]
zspeed
GravityProcess
[protected]
~Process
()
Process
[inline, virtual]
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