createGame(GameInfo *info) | Game | [static] |
Game() | Game | |
game | Game | [protected, static] |
get_instance() | Game | [inline, static] |
INTRINSIC(I_playEndgame) | Game | |
loadFiles()=0 | Game | [pure virtual] |
playCredits()=0 | Game | [pure virtual] |
playEndgameMovie()=0 | Game | [pure virtual] |
playIntroMovie()=0 | Game | [pure virtual] |
playQuotes()=0 | Game | [pure virtual] |
startGame()=0 | Game | [pure virtual] |
startInitialUsecode()=0 | Game | [pure virtual] |
writeSaveInfo(ODataSource *ods)=0 | Game | [pure virtual] |
~Game() | Game | [virtual] |