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GameData Member List
This is the complete list of members for
GameData
, including all inherited members.
fixed
GameData
[private]
fonts
GameData
[private]
GameData
()
GameData
gamedata
GameData
[private, static]
get_instance
()
GameData
[inline, static]
getFixed
() const
GameData
[inline]
getFonts
() const
GameData
[inline]
getFrame
(FrameID frameid) const
GameData
getGlob
(uint32 glob) const
GameData
getGumps
() const
GameData
[inline]
getMainShapes
() const
GameData
[inline]
getMainUsecode
() const
GameData
[inline]
getMouse
() const
GameData
[inline]
getMusic
() const
GameData
[inline]
getShape
(FrameID frameid) const
GameData
getShapeFlex
(uint16 flexId) const
GameData
getSoundFlex
() const
GameData
[inline]
getSpeechFlex
(uint32 shapenum)
GameData
getWeaponOverlay
() const
GameData
[inline]
globs
GameData
[private]
gumps
GameData
[private]
GUMPS
enum value
GameData
loadRemorseData
()
GameData
loadTranslation
()
GameData
[private]
loadU8Data
()
GameData
MAINSHAPES
enum value
GameData
mainshapes
GameData
[private]
mainusecode
GameData
[private]
mouse
GameData
[private]
music
GameData
[private]
OTHER
enum value
GameData
setupFontOverrides
()
GameData
setupJPOverrides
()
GameData
[private]
setupTTFOverrides
(const char *configkey, bool SJIS)
GameData
[private]
ShapeFlexId
enum name
GameData
soundflex
GameData
[private]
speech
GameData
[private]
translate
(std::string text)
GameData
translate
(FrameID frame)
GameData
weaponoverlay
GameData
[private]
~GameData
()
GameData
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