comment | SavegameWriter | [protected] |
ds | SavegameWriter | [protected] |
finish() | SavegameWriter | |
SavegameWriter(ODataSource *ds) | SavegameWriter | [explicit] |
writeDescription(const std::string &desc) | SavegameWriter | |
writeFile(const char *name, const uint8 *data, uint32 size) | SavegameWriter | [virtual] |
writeFile(const char *name, OAutoBufferDataSource *buf) | SavegameWriter | |
writeVersion(uint32 version) | SavegameWriter | |
zipfile | SavegameWriter | [protected] |
~SavegameWriter() | SavegameWriter | [virtual] |