| delay | SpriteProcess | [private] |
| delay_counter | SpriteProcess | [private] |
| dumpInfo() | Process | [virtual] |
| ENABLE_CUSTOM_MEMORY_ALLOCATION() | Process | |
| ENABLE_RUNTIME_CLASSTYPE() | SpriteProcess | |
| fail() | Process | |
| first_frame | SpriteProcess | [private] |
| flags | Process | [protected] |
| frame | SpriteProcess | [private] |
| getItemNum() const | Process | [inline] |
| getPid() const | Process | [inline] |
| getProcessFlags() const | Process | [inline] |
| getType() const | Process | [inline] |
| init() | SpriteProcess | [protected] |
| initialized | SpriteProcess | [private] |
| INTRINSIC(I_createSprite) | SpriteProcess | |
| is_active() const | Process | [inline] |
| is_suspended() const | Process | [inline] |
| is_terminated() const | Process | [inline] |
| item_num | Process | [protected] |
| Kernel class | Process | [friend] |
| last_frame | SpriteProcess | [private] |
| loadData(IDataSource *ids, uint32 version) | SpriteProcess | |
| pid | Process | [protected] |
| PROC_ACTIVE enum value | Process | |
| PROC_FAILED enum value | Process | |
| PROC_RUNPAUSED enum value | Process | |
| PROC_SUSPENDED enum value | Process | |
| PROC_TERM_DEFERRED enum value | Process | |
| PROC_TERMINATED enum value | Process | |
| Process(ObjId item_num=0, uint16 type=0) | Process | |
| processflags enum name | Process | |
| repeats | SpriteProcess | [private] |
| result | Process | [protected] |
| run(const uint32 framenum) | SpriteProcess | [virtual] |
| save(ODataSource *ods) | Process | |
| saveData(ODataSource *ods) | SpriteProcess | [protected, virtual] |
| setItemNum(ObjId it) | Process | [inline] |
| setType(uint16 ty) | Process | [inline] |
| shape | SpriteProcess | [private] |
| SpriteProcess() | SpriteProcess | |
| SpriteProcess(int shape, int frame, int last_frame, int repeats, int delay, int x, int y, int z, bool delayed_init=false) | SpriteProcess | |
| suspend() | Process | |
| terminate() | Process | [virtual] |
| terminateDeferred() | Process | [inline] |
| type | Process | [protected] |
| waitFor(ProcId pid) | Process | |
| waitFor(Process *proc) | Process | |
| waiting | Process | [protected] |
| wakeUp(uint32 result) | Process | |
| writeProcessHeader(ODataSource *ods) | Process | [protected] |
| x | SpriteProcess | [private] |
| y | SpriteProcess | [private] |
| z | SpriteProcess | [private] |
| ~Process() | Process | [inline, virtual] |
| ~SpriteProcess(void) | SpriteProcess | [virtual] |