AAF_ATTACK enum value | AnimAction | |
AAF_CRUS_16DIRS enum value | AnimAction | |
AAF_DESTROYACTOR enum value | AnimAction | |
AAF_HANGING enum value | AnimAction | |
AAF_LOOPING enum value | AnimAction | |
AAF_LOOPING2 enum value | AnimAction | |
AAF_TWOSTEP enum value | AnimAction | |
AAF_UNSTOPPABLE enum value | AnimAction | |
action | AnimAction | |
AnimActionFlags enum name | AnimAction | |
dircount | AnimAction | |
flags | AnimAction | |
framerepeat | AnimAction | |
frames | AnimAction | |
getAnimRange(Actor *actor, int dir, unsigned int &startframe, unsigned int &endframe) const | AnimAction | |
getAnimRange(unsigned int lastanim, int lastdir, bool firststep, int dir, unsigned int &startframe, unsigned int &endframe) const | AnimAction | |
getDirCount() const | AnimAction | |
shapenum | AnimAction | |
size | AnimAction |