00001 /* 00002 * Copyright (C) 2002, 2003 The Pentagram Team 00003 * 00004 * This program is free software; you can redistribute it and/or modify 00005 * it under the terms of the GNU General Public License as published by 00006 * the Free Software Foundation; either version 2 of the License, or 00007 * (at your option) any later version. 00008 * 00009 * This program is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with this program; if not, write to the Free Software 00016 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 */ 00018 00019 #include "pent_include.h" 00020 #include "ConvertShapeCrusader.h" 00021 00022 // Shape format configuration for Crusader 00023 const ConvertShapeFormat CrusaderShapeFormat = 00024 { 00025 "Crusader", 00026 6, // header 00027 "", // ident 00028 0, // bytes_ident 00029 0, // bytes_special 00030 4, // header_unk 00031 2, // num_frames 00032 00033 8, // frameheader 00034 3, // frame_offset 00035 1, // frameheader_unk 00036 4, // frame_length 00037 0, // frame_length_kludge 00038 00039 28, // frameheader2 20 for mouse/gumps 00040 8, // frame_unknown 0 for mouse/gumps 00041 4, // frame_compression 00042 4, // frame_width 00043 4, // frame_height 00044 4, // frame_xoff 00045 4, // frame_yoff 00046 00047 4, // line_offset 00048 0 // line_offset_absolute 00049 }; 00050 00051 // Shape format configuration for 2D Crusader Shapes 00052 const ConvertShapeFormat Crusader2DShapeFormat = 00053 { 00054 "Crusader 2D", 00055 6, // header 00056 "", // ident 00057 0, // bytes_ident 00058 0, // bytes_special 00059 4, // header_unk 00060 2, // num_frames 00061 00062 8, // frameheader 00063 3, // frame_offset 00064 1, // frameheader_unk 00065 4, // frame_length 00066 0, // frame_length_kludge 00067 00068 20, // frameheader2 20 for mouse/gumps 00069 0, // frame_unknown 0 for mouse/gumps 00070 4, // frame_compression 00071 4, // frame_width 00072 4, // frame_height 00073 4, // frame_xoff 00074 4, // frame_yoff 00075 00076 4, // line_offset 00077 0 // line_offset_absolute 00078 };