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Variables | |
| const ConvertShapeFormat | CrusaderShapeFormat |
| const ConvertShapeFormat | Crusader2DShapeFormat |
Initial value:
{
"Crusader 2D",
6,
"",
0,
0,
4,
2,
8,
3,
1,
4,
0,
20,
0,
4,
4,
4,
4,
4,
4,
0
}
Definition at line 52 of file ConvertShapeCrusader.cpp.
Referenced by ConvertFlexes(), ConvertShp(), Shape::DetectShapeFormat(), GetShapeFormat(), and loadPalette().
Initial value:
{
"Crusader",
6,
"",
0,
0,
4,
2,
8,
3,
1,
4,
0,
28,
8,
4,
4,
4,
4,
4,
4,
0
}
Definition at line 23 of file ConvertShapeCrusader.cpp.
Referenced by ConvertFlexes(), ConvertShp(), Shape::DetectShapeFormat(), GetShapeFormat(), loadPalette(), and GameData::loadRemorseData().
1.4.7