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Variables | |
const ConvertShapeFormat | CrusaderShapeFormat |
const ConvertShapeFormat | Crusader2DShapeFormat |
Initial value:
{ "Crusader 2D", 6, "", 0, 0, 4, 2, 8, 3, 1, 4, 0, 20, 0, 4, 4, 4, 4, 4, 4, 0 }
Definition at line 52 of file ConvertShapeCrusader.cpp.
Referenced by ConvertFlexes(), ConvertShp(), Shape::DetectShapeFormat(), GetShapeFormat(), and loadPalette().
Initial value:
{ "Crusader", 6, "", 0, 0, 4, 2, 8, 3, 1, 4, 0, 28, 8, 4, 4, 4, 4, 4, 4, 0 }
Definition at line 23 of file ConvertShapeCrusader.cpp.
Referenced by ConvertFlexes(), ConvertShp(), Shape::DetectShapeFormat(), GetShapeFormat(), loadPalette(), and GameData::loadRemorseData().