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Classes | |
struct | GameTypeDesc |
struct | GameLangDesc |
Variables | |
static GameTypeDesc | gametypes [] |
static GameLangDesc | gamelangs [] |
GameLangDesc gamelangs[] [static] |
Initial value:
{ { 0, 0, "unknown" }, { 'e', 'e', "English" }, { 'f', 'f', "French" }, { 'g', 'g', "German" }, { 'e', 'e', "Spanish" }, { 'e', 'j', "Japanese" }, { 0, 0 } }
Definition at line 49 of file GameInfo.cpp.
Referenced by GameInfo::getLanguage(), GameInfo::getLanguageFileLetter(), GameInfo::getLanguageUsecodeLetter(), GameInfo::load(), and GameInfo::save().
GameTypeDesc gametypes[] [static] |
Initial value:
{ { "", "" }, { "ultima8", "Ultima VIII: Pagan" }, { "remorse", "Crusader: No Remorse" }, { "regret", "Crusader: No Regret" }, { "pentmenu", "Pentagram Menu" }, { 0, 0 } }
Definition at line 39 of file GameInfo.cpp.
Referenced by GameInfo::getGameTitle(), GameInfo::load(), and GameInfo::save().