MissileProcess.h

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00001 /*
00002 Copyright (C) 2003-2007 The Pentagram team
00003 
00004 This program is free software; you can redistribute it and/or
00005 modify it under the terms of the GNU General Public License
00006 as published by the Free Software Foundation; either version 2
00007 of the License, or (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU General Public License for more details.
00013 
00014 You should have received a copy of the GNU General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 */
00018 
00019 #ifndef MISSILEPROCESS_H
00020 #define MISSILEPROCESS_H
00021 
00022 #include "Process.h"
00023 
00024 // This class is DEPRECATED.
00025 // It only exists to provide backward compatibility for savegames
00026 
00027 class MissileProcess : public Process
00028 {
00029 public:
00030         MissileProcess();
00031 
00032         // p_dynamic_cast stuff
00033         ENABLE_RUNTIME_CLASSTYPE();
00034 
00035         virtual bool run(const uint32 framenum);
00036 
00037         bool loadData(IDataSource* ids, uint32 version);
00038 protected:
00039         virtual void saveData(ODataSource* ods);
00040 
00041         sint32 from_x, from_y, from_z;
00042         sint32 to_x, to_y, to_z;
00043 
00044         int speed;
00045         bool curve;
00046 
00047         int currentpos;
00048 };
00049 
00050 
00051 #endif

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