Variables | |
const char * | version = VERSION |
const char * | features |
const char * | buildtime = __DATE__ " " __TIME__ |
const char * | version |
const char * | features |
const char * | buildtime |
const char* PentagramVersion::version = VERSION |
Definition at line 23 of file version.cpp.
Referenced by CoreApp::getGameInfo(), Savegame::getVersion(), GameWidget::InitGump(), U8SaveGump::loadDescriptions(), GUIApp::loadGame(), and main().
const char* PentagramVersion::features |
Initial value:
"" #ifdef DEBUG "debug " #endif #ifdef USE_VALGRIND "valgrind " #endif #ifdef USE_TIMIDITY_MIDI "Timidity " #endif #ifdef USE_FMOPL_MIDI "FMOPL " #endif #ifdef USE_FLUIDSYNTH_MIDI "FluidSynth " #endif #ifdef USE_ALSA_MIDI "ALSA " #endif #ifdef USE_HQ2X_SCALER "hq2x " #endif #ifdef BUILTIN_DATA "nodata " #endif
Definition at line 25 of file version.cpp.
Referenced by main().
const char* PentagramVersion::buildtime = __DATE__ " " __TIME__ |
const char* PentagramVersion::version |
Definition at line 23 of file version.cpp.
Referenced by CoreApp::getGameInfo(), Savegame::getVersion(), GameWidget::InitGump(), U8SaveGump::loadDescriptions(), GUIApp::loadGame(), and main().
const char* PentagramVersion::features |
const char* PentagramVersion::buildtime |