MonsterInfo.h

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00001 /*
00002 Copyright (C) 2004-2006 The Pentagram team
00003 
00004 This program is free software; you can redistribute it and/or
00005 modify it under the terms of the GNU General Public License
00006 as published by the Free Software Foundation; either version 2
00007 of the License, or (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU General Public License for more details.
00013 
00014 You should have received a copy of the GNU General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 */
00018 
00019 #ifndef MONSTERINFO_H
00020 #define MONSTERINFO_H
00021 
00022 #include "TreasureInfo.h"
00023 
00024 struct MonsterInfo {
00025         uint32 shape;
00026         uint16 min_hp, max_hp;
00027         uint16 min_dex, max_dex;
00028         uint16 min_dmg, max_dmg;
00029         uint16 armour_class;
00030         uint8 alignment;
00031         bool unk;
00032         uint16 damage_type;
00033         uint16 defense_type;
00034         bool resurrection; // auto-resurrection after being killed
00035         bool ranged; // ranged attack
00036         bool shifter; // shapeshifter
00037         uint32 explode; // shape to hurl around after being killed (or 0)
00038 
00039         std::vector<TreasureInfo> treasure;
00040 };
00041 
00042 
00043 #endif

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