SpriteProcess.h

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00001 /*
00002 Copyright (C) 2003-2005 The Pentagram team
00003 
00004 This program is free software; you can redistribute it and/or
00005 modify it under the terms of the GNU General Public License
00006 as published by the Free Software Foundation; either version 2
00007 of the License, or (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU General Public License for more details.
00013 
00014 You should have received a copy of the GNU General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 */
00018 
00019 #ifndef SPRITEPROCESS_H_INCLUDED
00020 #define SPRITEPROCESS_H_INCLUDED
00021 
00022 #include "Process.h"
00023 #include "intrinsics.h"
00024 
00026 class SpriteProcess : public Process
00027 {
00028         int             shape;
00029         int             frame;
00030         int             first_frame;
00031         int             last_frame;
00032         int             repeats;
00033         int             delay;
00034         int             x,y,z;
00035         int             delay_counter;
00036         bool    initialized;
00037 public:
00038         // p_dynamic_class stuff
00039         ENABLE_RUNTIME_CLASSTYPE();
00040 
00041         SpriteProcess();
00042 
00053         SpriteProcess(int shape, int frame, int last_frame, 
00054                                   int repeats, int delay, int x, int y, int z,
00055                                   bool delayed_init = false);
00056 
00058         virtual ~SpriteProcess(void);
00059 
00063         virtual bool run(const uint32 framenum);
00064 
00065         INTRINSIC(I_createSprite);
00066 //      INTRINSIC(I_createSpriteEx);
00067 
00068 protected:
00069         void init();
00070 
00071 public:
00072         bool loadData(IDataSource* ids, uint32 version);
00073 protected:
00074         virtual void saveData(ODataSource* ods);
00075 };
00076 
00077 #endif //SPRITEPROCESS_H_INCLUDED

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