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Variables | |
Console | con |
console_ostream< char > | pout |
console_ostream< char > * | ppout = &pout |
console_ostream< char > * | ppout = 0 |
console_err_ostream< char > | perr |
console_err_ostream< char > * | pperr = &perr |
console_err_ostream< char > * | pperr = 0 |
Definition at line 38 of file Console.cpp.
Referenced by MemoryManager::_allocate(), MemoryManager::_deallocate(), Pentagram::AudioMixer::AudioMixer(), Pentagram::AudioMixer::closeMidiOutput(), Console::ConCmd_CmdHistory(), Console::ConCmd_CmdList(), GUIApp::ConCmd_listGames(), MemoryManager::ConCmd_test(), ConfigFileManager::ConfigFileManager(), ConsoleGump::ConsoleGump(), ConvertFlexes(), ConvertShp(), DCCallNode::DCCallNode(), Console::DrawConsoleNotify(), FileSystem::FileSystem(), Folder::fold(), DCUnit::fold(), DCCallNode::fold(), FontManager::FontManager(), GameData::GameData(), ColNode::grab_p(), GUIApp::GraphicSysInit(), GUIApp::GUIApp(), HIDManager::handleDelayedEvents(), HIDManager::handleEvent(), CoreApp::helpMe(), ConApp::helpMe(), ConsoleGump::HideConsole(), HIDManager::HIDManager(), Kernel::Kernel(), HIDManager::loadBindings(), GUIApp::LoadConsoleFont(), MiniMapGump::loadData(), GUIApp::loadGame(), main(), MiniMapGump::MiniMapGump(), msg(), GUIApp::newGame(), ObjectManager::ObjectManager(), ConsoleGump::OnKeyDown(), ConsoleGump::OnTextInput(), Pentagram::AudioMixer::openMidiOutput(), console_err_streambuf< _E, _Tr >::overflow(), console_streambuf< _E, _Tr >::overflow(), GUIApp::paint(), ConsoleGump::PaintThis(), PaletteManager::PaletteManager(), CompileUnit::parse(), print_assert(), print_assert_nodes(), DCFuncNode::print_bin(), Unit::print_bin(), Folder::print_unk(), printbytes(), ConvertUsecode::printDbgSymbols(), console_err_ostream< _E, _Tr >::printf(), console_ostream< _E, _Tr >::printf(), printfunc(), printglobals(), SegmentedPool::printInfo(), printoverloads(), ConvertUsecodeCrusader::readheader(), ConvertUsecode::readOpGeneric(), ConsoleGump::RenderSurfaceChanged(), World::reset(), UCMachine::reset(), PaletteManager::reset(), ObjectManager::reset(), Kernel::reset(), Pentagram::AudioMixer::reset(), GUIApp::resetEngine(), PaletteManager::resetTransforms(), ConsoleGump::Run(), ScalerGump::ScalerGump(), GUIApp::SDLInit(), SettingManager::SettingManager(), GUIApp::setupCoreGumps(), CoreApp::setupGameList(), CoreApp::setupGamePaths(), ScalerGump::SetupScalers(), GUIApp::shutdownGame(), GUIApp::startup(), CoreApp::startup(), ConApp::startup(), GUIApp::startupGame(), GUIApp::startupPentagramMenu(), ConsoleGump::ToggleConsole(), U8Game::U8Game(), UCMachine::UCMachine(), World::World(), Pentagram::AudioMixer::~AudioMixer(), ConfigFileManager::~ConfigFileManager(), ConsoleGump::~ConsoleGump(), FileSystem::~FileSystem(), FontManager::~FontManager(), GameData::~GameData(), GUIApp::~GUIApp(), HIDManager::~HIDManager(), Kernel::~Kernel(), MiniMapGump::~MiniMapGump(), ObjectManager::~ObjectManager(), PaletteManager::~PaletteManager(), ScalerGump::~ScalerGump(), SettingManager::~SettingManager(), U8Game::~U8Game(), UCMachine::~UCMachine(), and World::~World().
console_err_ostream<char> perr |
Definition at line 52 of file Console.cpp.
Referenced by ItemSorter::AddItem(), CurrentMap::addItem(), CurrentMap::addItemToEnd(), Kernel::addProcess(), Kernel::addProcessExec(), UCMachine::assignPointer(), BaseSoftRenderSurface::BeginPainting(), ShapeArchive::cache(), FontShapeArchive::cache(), Item::checkLoopScript(), AudioProcess::ConCmd_listSFX(), AudioProcess::ConCmd_playSFX(), AudioProcess::ConCmd_stopSFX(), ConvertFlexes(), XMidiEventList::convertListToMTrk(), ConvertShp(), FixedWidthFont::Create(), Actor::createActor(), Actor::cSetActivity(), UCMachine::dereferencePointer(), LowLevelMidiDriver::destroyThreadedSynth(), GameDetector::detect(), Actor::doAnim(), WindowsMidiDriver::doMCIError(), ContainerGump::DropItem(), BaseSoftRenderSurface::EndPainting(), UCMachine::execProcess(), idMan::expand(), XMidiFile::ExtractTracks(), XMidiFile::ExtractTracksFromU7V(), Usecode::get_class_event(), CoreApp::getDefaultGame(), XMidiFile::GetEventList(), ItemRelativeGump::GetItemLocation(), idMan::getNewID(), Item::getParentAsContainer(), GameData::getSpeechFlex(), BaseSoftRenderSurface::GetSurfaceAsTexture(), PaletteManager::getTransformMatrix(), FontManager::getTTF_Font(), ShapeInfo::getTypeFlagCrusader(), Actor::giveTreasure(), GUIApp::GraphicSysInit(), TeleportEgg::hatch(), MonsterEgg::hatch(), ActorAnimProcess::init(), FileSystem::initBuiltinData(), InitJoystick(), LowLevelMidiDriver::initMidiDriver(), JoystickCursorProcess::JoystickCursorProcess(), FileSystem::ListFiles(), WpnOvlayDat::load(), UCStack::load(), UCProcess::load(), CoreApp::loadConfig(), GUIApp::LoadConsoleFont(), TreasureLoader::loadDefaults(), U8Game::loadFiles(), RemorseGame::loadFiles(), GUIApp::loadGame(), TypeFlags::loadMonsterInfo(), ObjectManager::loadObject(), Kernel::loadProcess(), GameData::loadRemorseData(), LowLevelMidiDriver::loadRhythmTemp(), MusicFlex::loadSongInfo(), GameData::loadTranslation(), GameData::loadU8Data(), main(), Item::move(), Item::moveToContainer(), Item::moveToEtherealVoid(), Pathfinder::newNode(), WindowsMidiDriver::open(), UnixSeqMidiDriver::open(), TimidityMidiDriver::open(), FMOplMidiDriver::open(), FluidSynthMidiDriver::open(), ALSAMidiDriver::open(), PathfinderProcess::PathfinderProcess(), U8Game::playCredits(), U8Game::playIntroMovie(), U8Game::playQuotes(), Args::process(), UCMachine::ptrToObject(), TexturePNG::Read(), ConvertShapeFrame::Read(), ConvertShape::Read(), ConvertShapeFrame::ReadCmpFrame(), readfunctionnames(), ConvertUsecodeU8::readheader(), CurrentMap::removeItemFromList(), Kernel::removeProcess(), Item::returnFromEtherealVoid(), StartU8Process::run(), ResurrectionProcess::run(), PathfinderProcess::run(), GUIApp::run(), AvatarDeathProcess::run(), Kernel::runProcesses(), UnixSeqMidiDriver::send(), FluidSynthMidiDriver::send(), ALSAMidiDriver::send(), WindowsMidiDriver::send_sysex(), UnixSeqMidiDriver::send_sysex(), ALSAMidiDriver::send_sysex(), set_mode(), FontShapeArchive::setHVLeads(), LowLevelMidiDriver::setPatchBank(), GameData::setupJPOverrides(), GameData::setupTTFOverrides(), Shape::Shape(), SKFPlayer::SKFPlayer(), GUIApp::startDragging(), U8Game::startGame(), RemorseGame::startGame(), World::switchMap(), MainActor::teleport(), Actor::teleport(), toUnicode(), GameData::translate(), LowLevelMidiDriver::uploadTimbre(), usage(), XMidiEventList::write(), ConvertShape::Write(), SavegameWriter::writeFile(), and LowLevelMidiDriver::~LowLevelMidiDriver().
console_ostream<char> pout |
Definition at line 44 of file Console.cpp.
Referenced by MainActor::accumulateDex(), MainActor::accumulateInt(), MainActor::accumulateStr(), Console::AddCharacterToCommandBuffer(), FontManager::addJPOverride(), FontManager::addTTFOverride(), Item::animateItem(), Pentagram::AudioMixer::AudioMixer(), HIDManager::bind(), ShapeArchive::cache(), Item::callUsecodeEvent(), ConvertShape::Check(), PathfindingState::checkHit(), ConvertShape::CheckUnsafe(), AnimationTracker::checkWeaponHit(), Item::collideMove(), CompileUnit::CompileUnit(), Kernel::ConCmd_advanceFrame(), HIDManager::ConCmd_bind(), GUIApp::ConCmd_changeGame(), ScalerGump::ConCmd_changeScaler(), Console::ConCmd_CmdHistory(), Console::ConCmd_CmdList(), GUIApp::ConCmd_drawRenderStats(), GameMapGump::ConCmd_dumpMap(), UCMachine::ConCmd_getGlobal(), MainActor::ConCmd_listmarks(), Kernel::ConCmd_listProcesses(), ScalerGump::ConCmd_listScalers(), AudioProcess::ConCmd_listSFX(), GUIApp::ConCmd_loadGame(), MainActor::ConCmd_mark(), MemoryManager::ConCmd_MemInfo(), MainActor::ConCmd_name(), ObjectManager::ConCmd_objectInfo(), MovieGump::ConCmd_play(), MusicProcess::ConCmd_playMusic(), AudioProcess::ConCmd_playSFX(), Kernel::ConCmd_processInfo(), MainActor::ConCmd_recall(), GUIApp::ConCmd_saveGame(), UCMachine::ConCmd_setGlobal(), GUIApp::ConCmd_setVideoMode(), AudioProcess::ConCmd_stopSFX(), MainActor::ConCmd_teleport(), GUIApp::ConCmd_toggleAvatarInStasis(), QuickAvatarMoverProcess::ConCmd_toggleClipping(), MainActor::ConCmd_toggleCombat(), Kernel::ConCmd_toggleFrameByFrame(), MainActor::ConCmd_toggleInvincibility(), GUIApp::ConCmd_togglePaintEditorItems(), GUIApp::ConCmd_toggleShowTouchingItems(), UCMachine::ConCmd_traceAll(), UCMachine::ConCmd_traceClass(), UCMachine::ConCmd_traceEvents(), UCMachine::ConCmd_traceObjID(), UCMachine::ConCmd_tracePID(), HIDManager::ConCmd_unbind(), MainActor::ConCmd_useBackpack(), MainActor::ConCmd_useInventory(), Pathfinder::ConCmd_visualDebug(), ConvertFlexes(), ConvertShp(), MidiDriver::createInstance(), Actor::die(), GameMapGump::DropItem(), UCProcess::dumpInfo(), Process::dumpInfo(), Object::dumpInfo(), Item::dumpInfo(), GumpNotifyProcess::dumpInfo(), GravityProcess::dumpInfo(), Egg::dumpInfo(), DelayProcess::dumpInfo(), Container::dumpInfo(), CombatProcess::dumpInfo(), ActorAnimProcess::dumpInfo(), Actor::dumpInfo(), UCMachine::execProcess(), Console::ExecuteCommandBuffer(), Console::ExecuteConsoleCommand(), XMidiFile::ExtractTracksFromU7V(), GameMapGump::GameMapGump(), CoreApp::getDefaultGame(), TTFont::getStringSize(), FontManager::getTTF_Font(), Actor::giveTreasure(), AvatarMoverProcess::handleNormalMode(), MissileTracker::init(), AnimationTracker::init(), ActorAnimProcess::init(), InitJoystick(), Kernel::kernelStats(), HIDManager::listBindings(), CoreApp::loadConfig(), GUIApp::LoadConsoleFont(), U8Game::loadFiles(), RemorseGame::loadFiles(), Map::loadFixedFormatObjects(), U8SaveGump::loadgame(), GUIApp::loadGame(), World::loadItemCachNPCData(), World::loadNonFixed(), GameData::loadRemorseData(), LowLevelMidiDriver::loadRhythmTemp(), LowLevelMidiDriver::loadTimbreLibrary(), GameData::loadTranslation(), GameData::loadU8Data(), LowLevelMidiDriver::loadXMidiTimbreLibrary(), main(), msg(), ObjectManager::objectStats(), ObjectManager::objectTypes(), GameMapGump::OnMouseClick(), ContainerGump::OnMouseClick(), GameMapGump::OnMouseDouble(), ContainerGump::OnMouseDouble(), TargetGump::OnMouseUp(), WindowsMidiDriver::open(), UnixSeqMidiDriver::open(), ALSAMidiDriver::open(), SortItem::operator<<(), ItemSorter::PaintSortItem(), CompileUnit::parse(), CompileUnit::parse_openblock(), Pathfinder::pathfind(), U8Game::playEndgameMovie(), U8Game::playIntroMovie(), AudioProcess::playSFX(), AudioProcess::playSpeech(), SegmentedAllocator::printInfo(), Kernel::processTypes(), ConvertShapeFrame::Read(), ConvertShape::Read(), ConvertUsecodeU8::readevents(), ConvertUsecodeCrusader::readevents(), DirFile::readMetadata(), Actor::receiveHit(), TTFont::renderText(), SplitItemProcess::run(), SKFPlayer::run(), SchedulerProcess::run(), PathfinderProcess::run(), GUIApp::run(), GravityProcess::run(), CompileProcess::run(), CombatProcess::run(), ActorAnimProcess::run(), U8SaveGump::savegame(), GUIApp::saveGame(), CurrentMap::scanForValidPosition(), LowLevelMidiDriver::setPatchBank(), CoreApp::setupGame(), CoreApp::setupVirtualPaths(), RenderSurface::SetVideoMode(), GUIApp::shutdownGame(), U8Game::startGame(), RemorseGame::startGame(), QuickAvatarMoverProcess::startMover(), GUIApp::startup(), GUIApp::startupGame(), GUIApp::startupPentagramMenu(), AnimationTracker::step(), World::switchMap(), MainActor::teleport(), ActorAnimProcess::terminate(), typesetText(), U7ListFiles(), LowLevelMidiDriver::uploadTimbre(), UCMachine::usecodeStats(), MainActor::useInventoryItem(), World::worldStats(), and Pathfinder::~Pathfinder().
console_err_ostream<char>* pperr = 0 |
Definition at line 55 of file Console.cpp.
console_err_ostream<char>* pperr = &perr |
console_ostream<char>* ppout = 0 |
Definition at line 47 of file Console.cpp.
console_ostream<char>* ppout = &pout |