#include <ActorBarkNotifyProcess.h>
Inheritance diagram for ActorBarkNotifyProcess:
Public Member Functions | |
ENABLE_RUNTIME_CLASSTYPE () | |
ActorBarkNotifyProcess () | |
ActorBarkNotifyProcess (uint16 it) | |
virtual | ~ActorBarkNotifyProcess (void) |
virtual bool | run (const uint32 framenum) |
bool | loadData (IDataSource *ids, uint32 version) |
Protected Member Functions | |
virtual void | saveData (ODataSource *ods) |
Definition at line 26 of file ActorBarkNotifyProcess.h.
ActorBarkNotifyProcess::ActorBarkNotifyProcess | ( | ) |
Definition at line 33 of file ActorBarkNotifyProcess.cpp.
ActorBarkNotifyProcess::ActorBarkNotifyProcess | ( | uint16 | it | ) |
Definition at line 39 of file ActorBarkNotifyProcess.cpp.
ActorBarkNotifyProcess::~ActorBarkNotifyProcess | ( | void | ) | [virtual] |
Definition at line 45 of file ActorBarkNotifyProcess.cpp.
ActorBarkNotifyProcess::ENABLE_RUNTIME_CLASSTYPE | ( | ) |
Reimplemented from GumpNotifyProcess.
bool ActorBarkNotifyProcess::loadData | ( | IDataSource * | ids, | |
uint32 | version | |||
) |
load Process data
Reimplemented from GumpNotifyProcess.
Definition at line 86 of file ActorBarkNotifyProcess.cpp.
References GumpNotifyProcess::loadData().
bool ActorBarkNotifyProcess::run | ( | const uint32 | framenum | ) | [virtual] |
Reimplemented from GumpNotifyProcess.
Definition at line 51 of file ActorBarkNotifyProcess.cpp.
References Kernel::addProcess(), Actor::doAnim(), Kernel::get_instance(), getActor(), Actor::getLastAnim(), Actor::hasAnim(), Actor::isDead(), Process::item_num, Animation::stand, Animation::talk, and Process::waitFor().
void ActorBarkNotifyProcess::saveData | ( | ODataSource * | ods | ) | [protected, virtual] |
save the Process data
Reimplemented from GumpNotifyProcess.
Definition at line 81 of file ActorBarkNotifyProcess.cpp.
References GumpNotifyProcess::saveData().