#include <WeaponOverlay.h>
Public Member Functions | |
const WeaponOverlayFrame * | getFrame (unsigned int type, unsigned int direction, unsigned int frame) const |
Public Attributes | |
std::vector< WeaponOverlay > | overlay |
Definition at line 38 of file WeaponOverlay.h.
const WeaponOverlayFrame* AnimWeaponOverlay::getFrame | ( | unsigned int | type, | |
unsigned int | direction, | |||
unsigned int | frame | |||
) | const [inline] |
get the weapon overlay info for a specific animation frame
type | the overlay type | |
direction | the direction | |
frame | the animation frame |
Definition at line 44 of file WeaponOverlay.h.
References overlay.
std::vector<WeaponOverlay> AnimWeaponOverlay::overlay |