#include <AvatarDeathProcess.h>
Inheritance diagram for AvatarDeathProcess:
Public Member Functions | |
AvatarDeathProcess () | |
ENABLE_RUNTIME_CLASSTYPE () | |
virtual bool | run (const uint32 framenum) |
bool | loadData (IDataSource *ids, uint32 version) |
Protected Member Functions | |
virtual void | saveData (ODataSource *ods) |
Definition at line 26 of file AvatarDeathProcess.h.
AvatarDeathProcess::AvatarDeathProcess | ( | ) |
Definition at line 37 of file AvatarDeathProcess.cpp.
References Process::item_num, and Process::type.
AvatarDeathProcess::ENABLE_RUNTIME_CLASSTYPE | ( | ) |
Reimplemented from Process.
bool AvatarDeathProcess::loadData | ( | IDataSource * | ids, | |
uint32 | version | |||
) |
load Process data
Reimplemented from Process.
Definition at line 85 of file AvatarDeathProcess.cpp.
References Process::loadData().
bool AvatarDeathProcess::run | ( | const uint32 | framenum | ) | [virtual] |
Implements Process.
Definition at line 43 of file AvatarDeathProcess.cpp.
References Actor::ACT_DEAD, Kernel::addProcess(), Gump::CENTER, MusicProcess::get_instance(), Kernel::get_instance(), Actor::getActorFlags(), getMainActor(), Gump::GetNotifyProcess(), ReadableGump::InitGump(), perr, MusicProcess::playCombatMusic(), Gump::setRelativePosition(), Process::terminate(), MusicProcess::unqueueMusic(), and Process::waitFor().
void AvatarDeathProcess::saveData | ( | ODataSource * | ods | ) | [protected, virtual] |
save the Process data
Reimplemented from Process.
Definition at line 80 of file AvatarDeathProcess.cpp.
References Process::saveData().