#include <ClearFeignDeathProcess.h>
Inheritance diagram for ClearFeignDeathProcess:

Public Member Functions | |
| ClearFeignDeathProcess () | |
| ClearFeignDeathProcess (Actor *actor) | |
| ENABLE_RUNTIME_CLASSTYPE () | |
| virtual bool | run (const uint32 framenum) |
| bool | loadData (IDataSource *ids, uint32 version) |
Protected Member Functions | |
| virtual void | saveData (ODataSource *ods) |
Definition at line 26 of file ClearFeignDeathProcess.h.
| ClearFeignDeathProcess::ClearFeignDeathProcess | ( | ) |
Definition at line 32 of file ClearFeignDeathProcess.cpp.
| ClearFeignDeathProcess::ClearFeignDeathProcess | ( | Actor * | actor | ) |
Definition at line 37 of file ClearFeignDeathProcess.cpp.
References Object::getObjId(), Process::item_num, and Process::type.
| ClearFeignDeathProcess::ENABLE_RUNTIME_CLASSTYPE | ( | ) |
Reimplemented from Process.
| bool ClearFeignDeathProcess::loadData | ( | IDataSource * | ids, | |
| uint32 | version | |||
| ) |
load Process data
Reimplemented from Process.
Definition at line 71 of file ClearFeignDeathProcess.cpp.
References Process::loadData().
| bool ClearFeignDeathProcess::run | ( | const uint32 | framenum | ) | [virtual] |
Implements Process.
Definition at line 45 of file ClearFeignDeathProcess.cpp.
References Actor::ACT_FEIGNDEATH, Actor::clearActorFlag(), AudioProcess::get_instance(), getActor(), Process::item_num, AudioProcess::playSFX(), and Process::terminate().
| void ClearFeignDeathProcess::saveData | ( | ODataSource * | ods | ) | [protected, virtual] |
save the Process data
Reimplemented from Process.
Definition at line 66 of file ClearFeignDeathProcess.cpp.
References Process::saveData().
1.4.7