ResurrectionProcess Class Reference

#include <ResurrectionProcess.h>

Inheritance diagram for ResurrectionProcess:

Process List of all members.

Public Member Functions

 ResurrectionProcess ()
 ResurrectionProcess (Actor *actor)
 ENABLE_RUNTIME_CLASSTYPE ()
virtual bool run (const uint32 framenum)
bool loadData (IDataSource *ids, uint32 version)

Protected Member Functions

virtual void saveData (ODataSource *ods)

Detailed Description

Definition at line 26 of file ResurrectionProcess.h.


Constructor & Destructor Documentation

ResurrectionProcess::ResurrectionProcess (  ) 

Definition at line 31 of file ResurrectionProcess.cpp.

ResurrectionProcess::ResurrectionProcess ( Actor actor  ) 

Definition at line 36 of file ResurrectionProcess.cpp.

References Object::getObjId(), Process::item_num, and Process::type.


Member Function Documentation

ResurrectionProcess::ENABLE_RUNTIME_CLASSTYPE (  ) 

Reimplemented from Process.

bool ResurrectionProcess::loadData ( IDataSource ids,
uint32  version 
)

load Process data

Reimplemented from Process.

Definition at line 89 of file ResurrectionProcess.cpp.

References Process::loadData().

bool ResurrectionProcess::run ( const uint32  framenum  )  [virtual]

Implements Process.

Definition at line 44 of file ResurrectionProcess.cpp.

References Actor::ACT_DEAD, Actor::ACT_WITHSTANDDEATH, Actor::clearActorFlag(), Item::closeGump(), Process::flags, Item::FLG_GUMP_OPEN, getActor(), Item::getFlags(), Item::getShape(), Actor::isDead(), Process::item_num, Actor::loadMonsterStats(), perr, Process::PROC_TERMINATED, Actor::setInCombat(), and Process::terminate().

void ResurrectionProcess::saveData ( ODataSource ods  )  [protected, virtual]

save the Process data

Reimplemented from Process.

Definition at line 84 of file ResurrectionProcess.cpp.

References Process::saveData().


The documentation for this class was generated from the following files:
Generated on Fri Jul 27 22:29:51 2007 for pentagram by  doxygen 1.4.7